A comparison of a gamified and standard stop signal task using smokers and non-smokers

Traditional computerised cognitive tests can be time consuming and unengaging. New versions of these tasks are being developed that incorporate game-like elements to provide a more engaging experience. This study compared a traditional and a "gamified" stop-signal task in groups of smokers and non-smokers.

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Creator(s) Angela Attwood, Marcus Munafo, Lumsden, JA
Funder Medical Research Council (MC_UU_12013/6) and a PhD studentship to JL funded by the Economic and Social Research Council and Cambridge Cognition Limited.
Publication date 31 Jul 2015
Language eng
Publisher University of Bristol
Licence Non-Commercial Government Licence for public sector information
DOI 10.5523/bris.lrflveg9fr0t113biqiggn2s9
Citation Angela Attwood, Marcus Munafo, Lumsden, JA (2015): A comparison of a gamified and standard stop signal task using smokers and non-smokers. https://doi.org/10.5523/bris.lrflveg9fr0t113biqiggn2s9
Total size 1.6 MiB

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